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Long-time effects in a simulation model of sputter erosion
ISSN
1550-235X
1098-0121
Date Issued
2002
Author(s)
DOI
10.1103/PhysRevB.65.193403
Abstract
A simple (2+1)-dimensional discrete model is introduced to study the evolution of solid surface morphologies during ion beam sputtering. The model is based on the same assumptions about the erosion process as the existing analytic theories. Due to its simple structure, simulations of the model can be performed on time scales where effects beyond the linearized theory become important. Whereas for short times we observe the formation of ripple structures in accordance with the linearized theory, we find a roughening surface for intermediate times. The long-time behavior of the model strongly depends on the surface relaxation mechanism.